Terminating since there is no workspace

Originator:mhorvath1980
Number:rdar://12306879 Date Originated:15.09.2012
Status:Open Resolved:
Product:Developer Tools Product Version:4.5 GM
Classification:Other Bug Reproducible:Always
 
Hi,

when running logic tests on the command line (via xcodebuild) using the iOS 6 SDK, it won't work due to the message:

$ > xcodebuild -workspace TestApp.xcworkspace -scheme LogicTests -configuration Debug TEST_AFTER_BUILD=YES -sdk iphonesimulator6.0 build

=== BUILD NATIVE TARGET TestAppLogicTests OF PROJECT TestApp WITH CONFIGURATION Debug ===

...
...

/Applications/Xcode.app/Contents/Developer/Tools/RunPlatformUnitTests.include:266: note: Started tests for architectures 'i386'
Run unit tests for architecture 'i386' (GC OFF)
/Applications/Xcode.app/Contents/Developer/Tools/RunPlatformUnitTests.include:273: note: Running tests for architecture 'i386' (GC OFF)
2012-09-15 17:30:37.317 SN-Reporter[41333:707] Unknown Device Type. Using UIUserInterfaceIdiomPhone based on screen size
Terminating since there is no workspace.
/Applications/Xcode.app/Contents/Developer/Tools/RunPlatformUnitTests.include:334: note: Passed tests for architecture 'i386' (GC OFF)

/Applications/Xcode.app/Contents/Developer/Tools/RunPlatformUnitTests.include:345: note: Completed tests for architectures 'i386'

...
...

When switching to the iOS 5.1 SDK, everything works fine.

This already happened with the DP 3 and DP4 versions of Xcode 4.5.

I assumed this would be fixed with the GM.

What should be changed to fix this problem?

Comments

Also logged as rdar://12368258.

Enterprise Builds

Like many others, we are seeing this problem, too. We have to distribute using enterprise builds, and not being able to test agaist iOS 6 with each build is a major issue.

Jacob Wallström

I'm also seeing this problem. For more info refer to: http://stackoverflow.com/questions/12557935/xcode-4-5-command-line-unit-testing

By jacob.wallstrom at Oct. 8, 2012, 9:24 a.m. (reply...)

In case of Cedar Tests

There's also possible solution that worked for me for Cedar Unit Testing http://stackoverflow.com/a/14395861/104170


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