GameKit imports GamePlayKit on iOS 8 and below, which causes a runtime crash.
Originator: | harlanhaskins | ||
Number: | rdar://21670374 | Date Originated: | 03-Jul-2015 |
Status: | Closed | Resolved: | Fixed |
Product: | Product Version: | ||
Classification: | Crash/Hang/Data Loss | Reproducible: | Always |
Summary: In the umbrella header for GameKit, #import <GamePlayKit/GamePlayKit.h> which causes a crash at runtime on iOS 8 and below when trying to use GameKit. Steps to Reproduce: Create a project. import GameKit using a modular import. Set the deployment target to 8.0. Attempt to run on a device that's below iOS 9. Note the dyld error: dyld: Library not loaded: /System/Library/Frameworks/GameplayKit.framework/GameplayKit Referenced from: /private/var/mobile/Containers/Bundle/Application/D64C3101-F1AB-454C-8992-2D24B9499076/Sample.app/Frameworks/libswiftGameKit.dylib Reason: image not found (lldb) Expected Results: The app links properly without GamePlayKit on iOS 8 Actual Results: The app crashes trying to link a nonexistent framework.
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