CoreLocation broken (crashes) on 32-bit High Sierra Beta 3
Originator: | chris.hamons | ||
Number: | rdar://33270321 | Date Originated: | July 12 2017 |
Status: | Closed | Resolved: | |
Product: | Product Version: | 10.13 Beta (17A306f) | |
Classification: | Crash | Reproducible: |
Summary: CoreLocation depends on a private framework GeoServices which invoke initCNPostalAddressStreetKey at static initializer time even in 32-bit, but Contacts which I assume it is setting up is 64-bit only. It See the steps to reproduce, as a trivial use of CoreLocation in 32-bit applications is broken. This also happens to break every single Xamarin.Mac 32-bit application. This worked in Beta 2, so it appears to have been introduced in Beta 3. Steps to Reproduce: Create a new Cocoa Application in Xcode Set it to 32-bit Add the following code: CLLocationManager * mgr = [[CLLocationManager alloc] init]; Run. You will crash with a stack like this: * thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0x0) * frame #0: 0xa3884182 GeoServices`initCNPostalAddressStreetKey() + 47 frame #1: 0xa3911a8c GeoServices`_GLOBAL__sub_I_GEOAddressObject.mm + 54 frame #2: 0x0001f502 dyld`___ZN16ImageLoaderMachO18doModInitFunctionsERKN11ImageLoader11LinkContextE_block_invoke + 34 frame #3: 0x000091ed dyld`dyld3::kdebug_trace_dyld_duration(unsigned int, unsigned long long, unsigned long long, void () block_pointer) + 210 frame #4: 0x0001f450 dyld`ImageLoaderMachO::doModInitFunctions(ImageLoader::LinkContext const&) + 422 frame #5: 0x0001f659 dyld`ImageLoaderMachO::doInitialization(ImageLoader::LinkContext const&) + 59 frame #6: 0x0001a4e8 dyld`ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int, char const*, ImageLoader::InitializerTimingList&, ImageLoader::UninitedUpwards&) + 350 frame #7: 0x0001a472 dyld`ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int, char const*, ImageLoader::InitializerTimingList&, ImageLoader::UninitedUpwards&) + 232 frame #8: 0x0001a472 dyld`ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int, char const*, ImageLoader::InitializerTimingList&, ImageLoader::UninitedUpwards&) + 232 frame #9: 0x000194b8 dyld`ImageLoader::processInitializers(ImageLoader::LinkContext const&, unsigned int, ImageLoader::InitializerTimingList&, ImageLoader::UninitedUpwards&) + 104 frame #10: 0x0001953b dyld`ImageLoader::runInitializers(ImageLoader::LinkContext const&, ImageLoader::InitializerTimingList&) + 65 frame #11: 0x0000a45f dyld`dyld::initializeMainExecutable() + 199 frame #12: 0x0000f537 dyld`dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**, unsigned long*) + 7756 frame #13: 0x000093f7 dyld`dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*, unsigned long*) + 374 frame #14: 0x00009247 dyld`_dyld_start + 71 Expected Results: CoreLocation not crash on the simplest use case. Observed Results: Crashes 100% of the time Version: 10.13 Beta (17A306f) (Beta 3)
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This was fixed in the latest beta.
Duplicated at http://www.openradar.me/radar?id=5011396781670400
http://www.openradar.me/radar?id=5011396781670400