iPhone X launch-screens not being picked up correctly

Originator:hansknoechel92
Number:rdar://34480903 Date Originated:2017/09/17
Status:Closed Resolved:Fixed
Product:Xcode Product Version:9.0
Classification:Bug Reproducible:Always
 
Summary: Portrait launch-screen images (not storyboards) are not being picked up correctly. Full summary: https://stackoverflow.com/questions/46263795/iphone-x-incorrect-launch-screen-orientation-used

Steps to Reproduce:
1. Create a new Xcode 9 based project
2. Drag and drop the iPhone X launch-screens into the asset-catalog
3. Run the app

Expected Results:
The iPhone X portrait (1125 x 2436 pixels) is picked up

Actual Results:
The iPhone X landscape (2436 x 1125 pixels) is picked up. Note: If I delete the landscape from the asset-catalog, the portrait one is picked up correctly.

Version/Build:
9.0 (9A235)

Configuration:
(Default)

Comments

iPhone X launch-screens not being picked up correctly

Now i am facing similar issue on iPhone X simulator, i have given launch image for both portrait as well as landscape, but simulator always picking portrait launch image. i have use simulator for 11.0.sdk, 11.1.sdk and 11.2.sdk. Same issue with all the SDKs iPhone X Simulator.

In landscape mode i tried deleting some apps, even pop-ups are coming in portrait mode. Means simulator is not able to understand that it is in landscape mode.

By ramukuma.bihari at Dec. 7, 2017, 2:38 p.m. (reply...)

Fixed as part of iOS 11.1.

By hansknoechel92 at Nov. 1, 2017, 12:42 p.m. (reply...)

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