Cross develop IDE support depends on project's SDKROOT instead of target's.
Originator: | eonild | ||
Number: | rdar://9636211 | Date Originated: | 19-Jun-2011 02:03 PM |
Status: | Open | Resolved: | NO |
Product: | Developer Tools | Product Version: | 4.0.2 / 4A2002a |
Classification: | Serious Bug | Reproducible: | Always |
19-Jun-2011 02:03 PM Hoon Hwangbo: Summary: Many IDE configurations are depending on project level SDKROOT setting. So cross-platform development (iOS/Mac OS X) is almost impossible or seriously hard. This problem is described in here too: http://lists.apple.com/archives/Xcode-users/2005/Jun/msg00275.html Steps to Reproduce: 1. Make an empty project. 2. Add iOS target. 3. Add Mac OS X target. 4. Compile both of them. Expected Results: All targets on different platform should be compiled well and displayed as black color under 'Product' folder regardless of project level SDKROOT setting. Actual Results: Check up the 'Product' folder. One of them will be displayed as red color which means missing. To switch red one, change project level SDKROOT. Regression: Don't know. But it was older version of Xcode3. Notes: Xcode4 is intended for cross-platform development, but your testing about cross-platform development is insufficient. I wish you increase test for cross-platform development. And please remember you're making IDE, not an command line tool. Exterior look is all. If something displayed bad, it's working bad.
Comments
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Status?
Where are we in getting a fix for this bug? It's an annoying bird flying among a lot (I repeat: a lot) of other very annoying bugs in Xcode.
Follow up is the very minimum that we can expect here.