SpriteKit Template: SKLabelNode too big

Originator:mc
Number:rdar://21579475 Date Originated:2015-06-27
Status:Closed Resolved:2015-07-22
Product:Developer Tools Product Version:7.0 beta 2 (7A121l)
Classification:UI/Usabiblity Reproducible:Always
 
When creating a new Sprite Kit App for iOS and starting in portrait mode on any iPhone, the SKLabelNode that says "Hello World!" is too large. 65 Points just don't work. It should be 45 for example.

Comments

Fixed in Xcode 7 Beta 4


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