SpriteKit Template: SKLabelNode too big
Originator: | mc | ||
Number: | rdar://21579475 | Date Originated: | 2015-06-27 |
Status: | Closed | Resolved: | 2015-07-22 |
Product: | Developer Tools | Product Version: | 7.0 beta 2 (7A121l) |
Classification: | UI/Usabiblity | Reproducible: | Always |
When creating a new Sprite Kit App for iOS and starting in portrait mode on any iPhone, the SKLabelNode that says "Hello World!" is too large. 65 Points just don't work. It should be 45 for example.
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Fixed in Xcode 7 Beta 4