Xcode Doesn't Support Wireless iOS Debugging

Originator:bergamot
Number:rdar://21628993 Date Originated:July 1st, 2015
Status:Open Resolved:
Product:Developer Tools Product Version:
Classification: Reproducible:
 
Summary:
The new retina MacBooks only have a single USB port. That port is used for charging, and you can't even connect a lightning cable to it without an adapter. 

This makes it even more clear how necessary wireless iOS debugging is.

Steps to Reproduce:
Try to build and run an iOS app on your iPhone when it is not plugged into your Mac.

Expected Results:
1. Nearby devices show up in the device selector.
2. Xcode can build for those devices.
3. Xcode can wirelessly transmit the completed build to the device and run it.
4. Xcode can open a wireless connection to the app for debugging.

Actual Results:
None of those things are currently possible.

Version:
6.4

Notes:
Wireless debugging used to be an option in an older version of Xcode (4?) but I believe it never worked and would repeatedly crash Xcode until you turned it off.

This feature should not do that.

Configuration:
MacBook running 10.10.4

Attachments:

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